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There may be a touch-based keyboard in the future. You cannot use the thumbpad like with SteamVR.Pressing the combo (left grip + left appmenu or left hand trigger + Y) will bring it up any time.Works like the old keyboard, clicking on a text field should bring it up automatically.Added new in-game keyboard to replace the awful and buggy SteamVR keyboard.Fix crash with portals in singleplayer.Fix potential problem with some shaders in the nether.Fix crash with Tinker's Yo-yo's (won't something plz think of the yoyos?).Reduce warp effect when standing in a portal.Fix detection of some pistol-style VR controllers.Previous keybindings will need to be re-created. All Forge keybinds are now in their own Forge action set in SteamVR Input, to reduce confusion.Climbey jump now defaults to a chord of both grips on all controller types.adjustments to climbey jump, less deadly now.Use torso for player position instead of hmd.All forge keybinds are now put in the Global action set in case they need to be used with a gui open (JEI, etc).
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Experimental fix for forge keybinds that open a screen but require being held.Fix right controller not working on pointer-style keyboard.Fix rare crash with non-english languages and non-standard game directories.Fix backpack gesture on non-vive controllers.Fix movement drift on joystick controllers with analog movement off.Provide 'reversed hands' controller bindings.Fix movement bug with vive wands and leaving the ground.Steam itself must be running to save edited controls.
#THE CLIMB VR DOWNLOAD MOD#
#THE CLIMB VR DOWNLOAD UPDATE#
Round up of small fixes from the 1.15 update.Fix 'look override' which may have been causing some odd behavior with server-side mod code.This was a large internal change and hopefully did not break anything. Fixed clicking on some GUI elements (chat links) with fullscreen window.Fix third-person mirror camera direction.Requires the bungee plugin in addition to spigot plugin. Update Optifine to F5 and Forge to 2854.